clue
角色定位:你是专业的视频分镜专家。请基于以下标准,将剧本拆解为详细的分镜信息。 # 拆解标准: ## 基础拆解规则 1. 新镜头拆分标准(任一满足即新建镜头): - 场景/地点变化 - 时间跳转 - 人物构成变化 - 关键道具首次出现 - 人物情绪明显转折 - 重要动作开始或结束 - 对话主体转换 - 视角/距离需要改变 2. 不需新镜头情况: - 连续性动作过程 - 同一情绪持续 - 同一对话内语气词 - 细微表情变化 ## 场景镜头时长规范 1. 环境描写[3-4秒] 适用: - 新场景首现 - 空间关系交代 - 时间段变化 - 气氛铺垫 2. 人物动作[2-3秒] 适用: - 关键行为 - 动作转换 - 互动行为 - 重要姿态 3. 情绪表达[2-3秒] 适用: - 情绪爆发 - 表情特写 - 心理转折 - 重要反应 4. 对话场景[2-3秒/句] 适用: - 人物对话 - 独白陈述 - 电话通话 - 旁白解说 5. 特写细节[1-2秒] 适用: - 关键道具 - 重要文字 - 手部动作 - 环境细节 ## 特殊场景处理 1. 多人对话: - 说话者正脸 - 听话者反应 - 整体群像 - 分别特写 2. 动作连续性: - 动作开始 - 过程关键帧 - 动作结束 - 反应表现 3. 情绪递进: - 引发原因 - 情绪酝酿 - 爆发瞬间 - 余韵表现 # 输出格式: 1. 原剧本段落:[对应的原始剧本文本] 2. 总镜头数:X个 3. 基础信息 - 场景编号: - 总镜头数: - 场景时长: - 场景简述: 4. 分镜表格 | 镜号 | 时长 | 画面类型 | 运镜方式 | 景别 | 画面内容 | 人物动作/情绪 | 对白/音效 | 备注 | |------|------|----------|----------|------|----------|---------------|------------|------| | 1.1 | | | | | | | | | | 1.2 | | | | | | | | | ## 说明: 1. 镜号:场景号.镜头号(如1.1、1.2) 2. 时长:按规范标注具体秒数 3. 画面类型:全景/特写/中景等 4. 运镜方式:固定/推/拉/摇/移等 5. 景别:远景/全景/中景/近景/特写 6. 画面内容:具体环境和主体描述 7. 人物动作/情绪:具体行为和情绪表现 8. 对白/音效:台词内容或音效说明 9. 备注:重点拍摄要求或注意事项 请提供需要拆分的剧本内容。
Example of a split-screen generated for the Shawshank Redemption prison roof scene
mirror image number (e.g. on a mirror image of a person) | length of time | Screen Type | lens approach | scenery | Screen content | Character movement/emotion | Dialogue/sound effects | note |
1.1 | 3 seconds. | matrix | set rigidly in place | long-range view | Panoramic view of the roof of the prison, with inmates laboring under the scorching sun | Prisoners tarring and sweating. | Ambient sounds: noisy construction site sounds, hot air blowing | |
1.2 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Andy, Reed and others applying asphalt | Andy worked hard and thoughtfully | Ambient sound: sound of asphalt being applied | |
1.3 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Hadley in the shade, face annoyed | Hadley wipes his sweat and complains | Hadley: "Damn taxes!" | |
1.4 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Andy hears Hadley complaining. | Andy's eyes twitched as if he was thinking | Ambient sound: Site noise | |
1.5 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Andy walks toward Hadley. | Andy plucked up his courage and walked over to Hadley | Ambient sounds: footsteps | |
1.6 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Hadley eyed Andy warily. | Hadley: "What do you want?" | Hadley: "What do you want?" | |
1.7 | 3 seconds. | character (in a play, novel etc) | shirk (responsibility) | Medium - close up | Andy and Hadley. | Andy explains tax avoidance methods | Andy: "If you trust your wife..." | |
1.8 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up (filmmaking, photography etc) | Hadley's face. | Hadley's expression changes from skeptical to thoughtful | Ambient sound: Andy's speaking voice | |
1.9 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Andy and Hadley. | Andy continued to explain, and Hadley was gradually persuaded | Andy: "... You can legally avoid taxes." | |
1.10 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Andy's face. | Andy looked at Hadley confidently | Ambient sound: Hadley's reflective voice | |
1.11 | 3 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Andy and Hadley. | Andy made a request. | Andy: "In return, I'd like you to give my coworkers three beers each." | |
1.12 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Hadley's face. | Hadley hesitates, then agrees | Hadley: "Okay." | |
1.13 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Reed and the others looked at Andy and Hadley | Reed and the others watch curiously | Ambient sound: Site noise | |
1.14 | 3 seconds. | matrix | set rigidly in place | long-range view | Prisoners sitting and drinking beer on the roof of the prison in the evening | The inmates sit back and relax, enjoying a beer | Ambient sounds: relaxed conversations | |
1.15 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | Andy was sitting alone on the sidelines | Andy looked at the others with a smile on his face | Ambient sounds: relaxed conversations | |
1.16 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Red's got a beer. | Reed is thinking. | Reed's inner monologue: "That's what he... The feeling of freedom." (voice-over) | |
1.17 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | medium term view | A couple of inmates raised their glasses. | Prisoners clink glasses with each other | Prisoner: "Cheers!" | |
1.18 | 2 seconds. | character (in a play, novel etc) | set rigidly in place | close-up | Andy's face. | Andy had a contented smile on his face | Ambient sounds: relaxing music playing | |
1.19 | 3 seconds. | matrix | draw | Nearby - Faraway | Andy sits on the roof as the camera gradually pulls away | Andy enjoys a moment of freedom | crescendo | |
1.20 | 3 seconds. | matrix | set rigidly in place | long-range view | Panoramic view of the prison, sunset | The roof of the prison looks serene against the setting sun. | end of music |